Guild House Wiki

Welcome to the Guild, Adventurer! Guild House is a tabletop roleplaying game about an Adventurers Guild taking on quests in a sprawling high fantasy world where the widespread use of portals forces the world closer together with fascinating consequences.

The game is designed to allow you to roleplay any fantasy adventurer you could possibly think up. Break away from traditional role stereotypes and create an adventurer of any race, culture, and backstory with advantages, expertises, tools, gear, pets and spells to match!

Combat is highly tactical and rewards strategy yet manages to remain straightforward and quickly paced. There are over 400 combat abilities sorted by playstyle into 29 classes and 18 specialisations, which can be freely multiclassed. The abilities you choose defines the way your adventurer fights.

Level progression is designed to broaden your adventurer’s skill set, rather than make them more powerful. This means you can play as the same adventurer regardless of who the GM is, nor does it matter how rookie or veteran the other adventurers of your party are.

Finally, the Guild you created will thrive as adventurers leave their legacy by building halls, decorating rooms, hiring staff, and much more after every game session. The Guild will live on even if new players join your table, old ones leave, or others try their hand at being the GM.